It all started with Raphael Bastide (UMADEMEDOIT) contacting me via twitter and reminding me one of my deepest wishes: Making the soundtrack of one, or more, videogames.
So he directed me to a YT video where you can witness a pretty original videogame that happen to be still in development… and looking for musicians. Cha-ching you said?
So weeeeellll, I was bored tonight, Maëlle’s been sleeping quiet, and I felt like I would still try to give it a shoot, who know what could happen… I had these old videogames in mind, I had these FM pads in mind, these noises and stuff, and that mutant bassline, so retro and cool in my mind… and here it is. 7minutes of unorganised and unmixed (headphone-unmixed even) idea, very me to be honest.
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So I started slowly to synthesize and sample some sounds, add some layers, you know the good ol’ routine right?…
And I just don’t know what happened but I had to keep it rather very enigmatic though my mind made me add more elements and more elements and in the end I was recording live some good old plucked strings… don’t ask, really.
The main idea is that, in my mind of course, layers should grow and grow and grow according to the way the player is actually interacting with (within?) the game. You get the idea, something that is not stuck, not repeating, evolving constantly. Of course, it would mean to code a wav sequencer into the game but why not ? That would add the necessar depth right?
Anyway, what you guys think about it? I didn’t even check the other music demos that you can find on YT, most probably because I don’t want to feel ridiculous. Anyway… thanks for listening and eventually, commenting!
ps: quite funny I didn’t see the coder’s post about what he exactly had in mind and that… my submission actually fit 100% with his idea.
I am happy. You work is really good, it fits with the game at 100%. I love the soft noize at the begining, between outdoor rain and a display snow. I love the contrast between fat slow bass and light blip patterns. I love not to understand exactly how and when things modulate. Yes, good job. I want to play now.
awww, you know, without you I would have been stuck on eve online all night… let see what the gunpoint guy will think of this first throw and even if he doesn’t like it enough to work with myself, it would still be a good thing I finally got these fingers on my keyboards again. ( + poutou à mr olivier deforge :D )
FM sounds really work well in this context :)
In all contexts, in all contexts :)
I actually found this more entertiniang than James Joyce.
Jazziest comment ever!
Amazing FM work.